Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. RPG Play by Post - in EVE Fiction [original thread]
I would recommend you read through this to get yourself familiarized with Strands of Fate http://voidstar.squarespace.com/storage/Strands%20of%20Fate%20Preview.pdf btw, I have also edited the first post
- by San Fransisco - at 2013.01.07 15:51:00
|
62. RPG Play by Post - in EVE Fiction [original thread]
I would like to give others a couple of more days to see the invitation before I start.
- by San Fransisco - at 2013.01.07 15:03:00
|
63. RPG Play by Post - in EVE Fiction [original thread]
Sepherim wrote: FATE gaming system? What RP game is it in? It is most famous for the Dresden Files RPG The book I will be using is Strands of Fate by Mike McConnell, published by Void Star. http://voidstar.squarespace.com/strands-of-fate/...
- by San Fransisco - at 2013.01.06 05:03:00
|
64. RPG Play by Post - in EVE Fiction [original thread]
AstraPardus wrote: I would be interested in this, but how are we to fit into the story? What is the premise? I will fit you into the story once I know who is going to participate The campaing ideas I have are geared mostly towards character...
- by San Fransisco - at 2013.01.06 04:14:00
|
65. Scanning down a GSC - in EVE New Citizens Q&A [original thread]
...can you? If I deploy a GSC in a safe spot can others scan it down and mess with it? I am formulating a plan for low/nul sec exploration.
- by San Fransisco - at 2013.01.04 21:29:00
|
66. RPG Play by Post - in EVE Fiction [original thread]
Would anyone be interested in a play by post using their EVE character? I have some ideas floating in my head for a story and would be happy to be the moderator/GM
- by San Fransisco - at 2013.01.04 21:10:00
|
67. Where is wormhole space? - in EVE Fiction [original thread]
Mark726 the author of "Eve Travel performed an extensive experiment to determine the location and structure of Anokis (wormhole space) Here is the link http://evetravel.wordpress.com/project-compass-spectrographs/ The long and short of it is ...
- by San Fransisco - at 2013.01.04 20:25:00
|
68. Some advice needed on Tristan fits for a newbie - in EVE New Citizens Q&A [original thread]
Because of the changes to the AI you will now need to watch out for your drones. Keep an eye on their shield and armor and if they are being targeted have them return to the drone bay. Typically you will be able to save the drone well before it i...
- by San Fransisco - at 2012.12.26 18:32:00
|
69. Auto Pilot - in EVE Fiction [original thread]
This story got me thinking. https://forums.eveonline.com/default.aspx?g=posts&m=2264428#post2264428 I propose that Auto-Pilot is not a function of the ships computer but rather a function of the ships crew. While an egger is in control ...
- by San Fransisco - at 2012.12.26 16:56:00
|
70. What skills for mining? - in EVE New Citizens Q&A [original thread]
Don't forget about the Drones You will need to deal with belt rats almost everywhere you mine. Th only option you will have in a mining boat will be to leave or sick your drones on them. I would get moderate drone skills soon. The Basic Drone Co...
- by San Fransisco - at 2012.12.21 15:46:00
|
71. Returning player and I need help what to do - in EVE New Citizens Q&A [original thread]
I have been specifically aiming for a Pilgrim to do Exploration with. I would suggest that you swap out one of those EANM with a Drone Damage Amplifier at the very least. You also need to switch out the other fittings for the exploration tools. ...
- by San Fransisco - at 2012.12.21 14:48:00
|
72. Graphics Settings - in EVE New Citizens Q&A [original thread]
I understand why it performs the way it does but I have always felt that the sun is far too bright. In reality if you get out as far as 5-6 AU from the sun it would be little brighter than any of the other stars in the sky. But hey if I were to ...
- by San Fransisco - at 2012.12.21 14:30:00
|
73. Useful Public Channels? - in EVE New Citizens Q&A [original thread]
Tau Cabalander wrote: ...there is an in-game BPO / BPC trade chat channel. I saw this in another thread and it got me thinking. I know enough about the chat window to open a new tab by finding it on the list or by typing in the specific nam...
- by San Fransisco - at 2012.12.21 14:12:00
|
74. Advice on next skills to train - in Skill Discussions [original thread]
Thanks again. Once I have Amarr Cruiser to 5 I will finish off the Core Competency Standard (14 days) then hit up the Dessy and BC skills to at least 4. Once that is done I need to decide between Recon Ships and Gunnery Skills I had been aimin...
- by San Fransisco - at 2012.12.13 14:01:00
|
75. Advice on next skills to train - in Skill Discussions [original thread]
Thanks for the advice everyone. Tau Cabalander wrote: After that, look at the Core Competency Standard certificate. Perhaps they have been changed since I first played the game a few years ago but I was under the impression that the certif...
- by San Fransisco - at 2012.12.12 21:14:00
|
76. Advice on next skills to train - in Skill Discussions [original thread]
Hey folks I have decided to start being more combat oriented and was hoping for some suggestions the next skills to train. Here is my skill sheet to date http://eveboard.com/pilot/San_Fransisco Thanks
- by San Fransisco - at 2012.12.12 19:01:00
|
77. So wheres the new mining frigate? - in EVE New Citizens Q&A [original thread]
Katran Luftschreck wrote: Yes but for those of us who've already done the tutorial missions over a year ago... doubt that's still an option. IIRC you can re-do the career agents after a period of time. I don't remember exactly the number of ...
- by San Fransisco - at 2012.12.05 18:30:00
|
78. "Damn You, Auto-pilot" -- Submission for A Day in the Life Contest (sh... - in EVE Fiction [original thread]
Interesting story revolving a somewhat irritating game mechanic. Your first person narrative was a bit jumpy in spots. It felt like a collection of separate thoughts rather than a contiguous story. Nice work over all though. Challenge yourself an...
- by San Fransisco - at 2012.12.04 17:15:00
|
79. Simple, realistic mechanic to make blob tactics less effective - in Player Features and Ideas Discussion [original thread]
I have to say that this change seems very unrealistic to me. I dont see why a target lock would rely on line of sight. I would much rather see a line of sight mechanic introduced that would cause you to simply miss your target if the shot needed ...
- by San Fransisco - at 2012.12.03 21:22:00
|
80. Buffet Mining - in Player Features and Ideas Discussion [original thread]
I like this idea
- by San Fransisco - at 2012.12.03 21:03:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |